


it was ok solution and wasnt much noticeable for some weapons, but that also was limiting certain kind of animations (for example bolt push when reloading bolt action weapons). You might ask, what does that post reload animation even means? Well if you paid close attention to how bcr works, essentialy it makes reload animation to transition to idle when needed. Console modding permission This mod will not be available on for console users.Asset use permission in mods/files that earn donation points You are not allowed to earn Donation Points for your mods if they use my assets.Asset use permission in mods/files that are being sold You are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms.Asset use permission You must get permission from me before you are allowed to use any of the assets in this file.Conversion permission You are not allowed to convert this file to work on other games under any circumstances.Modification permission You must get permission from me before you are allowed to modify my files to improve it.


If you want to be able to stop your reload mid way. Mauser Karabiner 98 kurz aka Kar98k - Day of Infamy Mauser Family Redux - Right Handed Bolt And Bullet Counted Reload But if you arent using this, you are missing out. Main Framework + Lever-Action Rifle Patchīullet Counted Reload System - Hunting Shotgun PatchĬolt Single Action Army - F4NV v1.1 - Portugues do Brasil PTBRĪinda funcionará sem BCR, mas sempre vai recarregar todas as balas nos reloads.
